Ressourcen

Proceedings Article: BibTex Zitationsschlüssel:  Gomes   
Gomes, Renata. 2005. The Design of Narrative as an Immersive Simulation. Paper read at Changing Views: Worlds in Play: Proceedings of the 2005 Digital Games Research Association Conference.
von: Max de Molière 2010-11-19 14:04:02
 B  
Kategorie(n): Computerspielphilologie/GameStudies
Autor(en): de Castell, Gomes, Jenson
Collection: Changing Views: Worlds in Play: Proceedings of the 2005 Digital Games Research Association Conference
Bibliographies: CSP-MehrbenutzerBib, Game Studies

Angeschaut:  1119
Beliebtheitsindex:  3.87%

 
Further information may be found at:
http://www.digra.org:8080/Plone/dl/db/display_html?chid=06276.21047.pdf