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Proceedings Article: BibTex Zitationsschlüssel:  Mateas   
Mateas, Michael. 2005. Build It to Understand It: Ludology Meets Narratology in Game Design Space. Paper read at Changing Views: Worlds in Play: Proceedings of the 2005 Digital Games Research Association Conference.
von: Max de Molière 2010-11-19 14:04:05
 B  
Kategorie(n): Computerspielphilologie/GameStudies
Autor(en): de Castell, Jenson, Mateas
Collection: Changing Views: Worlds in Play: Proceedings of the 2005 Digital Games Research Association Conference
Bibliographies: CSP-MehrbenutzerBib, Game Studies

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Further information may be found at:
http://www.digra.org:8080/Plone/dl/db/06278.41489.pdf