Einträge auflisten
Zeigt 1 - 5 of 5 (Bibliograhpie: WIKINDX Gesamtbibliographie)
Parameter:
|
Creator: Jenson
|
|
de Castell, Suzanne and Jennifer Jenson. 2007. Worlds in Play: International Perspectives on Digital Games Research. Lang, Peter New York.
|
von: Max de Molière
|
|
Pop. 3.6%
|
|
Gomes, Renata. 2005. The Design of Narrative as an Immersive Simulation. Paper read at Changing Views: Worlds in Play: Proceedings of the 2005 Digital Games Research Association Conference.
|
von: Max de Molière
|
|
Pop. 3.87%
|
|
Heliö, Satu. 2005. Simulating the Storytelling Qualities of Life: Telling Stories with the Sims. Paper read at Changing Views: Worlds in Play: Proceedings of the 2005 Digital Games Research Association Conference.
|
bearbeitet von: Gebhard Grelczak
|
|
Pop. 96.04%
|
|
Mateas, Michael. 2005. Build It to Understand It: Ludology Meets Narratology in Game Design Space. Paper read at Changing Views: Worlds in Play: Proceedings of the 2005 Digital Games Research Association Conference.
|
von: Max de Molière
|
|
Pop. 5.73%
|
|
Warnes, Christopher. 2005. Baldur?s Gate and History: Race and Alignment in Digital Role Playing Games. Paper read at Changing Views: Worlds in Play: Proceedings of the 2005 Digital Games Research Association Conference.
|
von: Max de Molière
|
|
Pop. 3.52%
|
|
|