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Keyword: World of Warcraft
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Digital Culture, Play, and Identity: A World of Warcraft Reader: A World of Warcraft Reader. 2008. Edited by H. G. Corneliussen and J. W. Rettberg. Cambridge, Mass. [u.a.]: MIT Press Ltd.
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bearbeitet von: Gebhard Grelczak
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Pop. 5.01%
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Jørgensen, Kristine. 2009. A comprehensive study of sound in computer games: How audio affects player action. Lewiston, NY: Edwin Mellen Press.
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von: Max de Molière
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Pop. 100%
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